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Free Windows Phone Programming books

Programming Windows Phone 7 Series
Free 153 page ebook "Programming Windows Phone 7 Series" by Charles Petzold. This excerpt provides early content from a book currently in development, and is still in draft, unedited format. Topics include: Part I Getting Started: Chapter 1 - Phone Hardware + Your Software, Chapter 2 - Hello, Windows Phone, Part II Silverlight: Chapter 3 - Code and XAML, Chapter 4 - Presentation and Layout, Part III XNA: Chapter 5 - Principles of Movement, Chapter 6 - Textures and Sprites. Programming Windows Phone 7 Series
UI Design and Interaction Guide for Windows Phone 7 Series
Free ebook "UI Design and Interaction Guide for Windows Phone 7 Series" from Microsoft. Topics covered: Input Types, User Interface Framework, Windows Phone Application Controls, Windows Phone System Controls, UI Text Guidelines. UI Design and Interaction Guide for Windows Phone 7 Series
Windows Phone Development
Windows Phone Development MSDN Library: Application Platform Overview for Windows Phone, Getting Started Guide for Developing for Windows Phone, Code Samples for Windows Phone, Silverlight Application Development for Windows Phone, XNA Game Development for Windows Phone, Windows Phone Developer Tools CTP, Programming Guide for Windows Phone, Class Library Reference for Windows Phone.  
Programming Windows Phone 7 Special Excerpt 2
Free 265 page ebook "Programming Windows Phone 7 Series Special Excerpt 2" by Charles Petzold. This excerpt provides early content from a book currently in development, and is still in draft, unedited format. The contents are Part I: The Basics Chapter 1 - Hello, Windows Phone 7, Chapter 2 - Getting Oriented, Chapter 3 - An Introduction to Touch, Chapter 4 - Bitmaps, Also Known as Textures, Chapter 5 - Sensors and Services, Chapter 6 - Issues in Application Architecture, Part II: Silverlight Chapter 7 - XAML Power and Limitations, Chapter 8 - Elements and Properties, Part III: XNA Chapter 20 - Principles of Movement, Chapter 21 - Textures and Sprites, Chapter 22 - Touch and Play. Programming Windows Phone 7 Series
Programming Windows Phone 7
Free 1000 page ebook "Programming Windows Phone 7" by Charles Petzold. The contents are Part I: The Basics Chapter 1 - Hello, Windows Phone 7, Chapter 2 - Getting Oriented, Chapter 3 - An Introduction to Touch, Chapter 4 - Bitmaps, Also Known as Textures, Chapter 5 - Sensors and Services, Chapter 6 - Issues in Application Architecture, Part II: Silverlight Chapter 7 - XAML Power and Limitations, Chapter 8 - Elements and Properties, Chapter 9 - The Intricacies of Layout, Chapter 10 - The App Bar and Controls, Chapter 11 - Dependency Properties, Chapter 12 - Data Bindings, Chapter 13 - Vector Graphics, Chapter 14 - Raster Graphics, Chapter 15 - Animations, Chapter 16 - The Two Templates, Chapter 17 - Items Controls, Chapter 18 - Pivot and Panorama, Part III: XNA Chapter 19 - Principles of Movement, Chapter 20 - Textures and Sprites, Chapter 21 - Dynamic Textures, Chapter 22 - From Gestures to Transforms, Chapter 23 - Touch and Play, Chapter 24 - Tilt and Play. Programming Windows Phone 7 Series









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